You do realize, that you do prove my point, that I made as a joke? Your two responses show that you take it emotionally, instead of responding to the points raised. You try to shift it from complaining about the available content filter options to people hating on specific content. We just do not want to waste our time sifting through the description of a game to find out, that it would not interest us after all.
The discussion at that point was about being able to identify the content that interests you or rather, that does not interest you. Within the scope of what is currently doable on the platform. Like tags and short descriptions including screenshots, like the stuff that pops up when you mouse over a game. xlksk tried to do that to a random slice of games selected by their popularity and results were not really satisfying.
And what you assume is, that I do not play lgbt games, my dear furry looking friend ;-)
So what does a tag really say? Imho, not really much, and I do not really use them much to find games, because of how unreliable the tagging is.
I do not like kinetic novels for example, the tagging for that is ... lacking. Similar problems, I have to read very carefully to distinguish some "visual novels" from kinetic novels. Some devs do tag that, some do not.
If your main focus of the game is actually content aimed at people that like gay/trans/furry/ntr whatever content, you do not hide that. You want to be recognised by your target audience. If your "existing " gayness in a game is the focus of the game, it should be obvious from a short description, but if it really only exists, it should not even be tagged.