Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks so much for trying it out and sharing your thoughts!

The trick in those cases is to take advantage of "coyote time," i.e., jump a little too late (after you're no longer touching the block below). It is tricky, though. The game came out harder than I really intended.