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Great! Animation, art, story, and level design are all on point. 

A small nitpick, but some of the jumps feel tough due to a ceiling / floor block being too close to each other. There are a few jumps where it seems like I can make it, but just barely can't. 

Great job!

Thanks so much for trying it out and sharing your thoughts!

The trick in those cases is to take advantage of "coyote time," i.e., jump a little too late (after you're no longer touching the block below). It is tricky, though. The game came out harder than I really intended.