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(1 edit) (+3)

- Theme:  Clear "nightmare" theme and the  world aesthetic ties into it

- Fun: The minigames were fun and the larger loop was clear. Losing reality checks was frustrating, there was one stretch where I went from 5 to 2. Still managed to do one more round and come back to win, but the swing felt slightly overly punishing

- Controls: Controls for the minigame were crisp. The only time I  struggled with controls was when choosing which path to follow. I think it uses both  mouse and keyboard for that instance.

- Graphics:  My favorite part is the minigame view, it feels like playing a Gameboy. All the graphics are great.

- Audio: SFX and music all tie in well to the theme and the art

- A11y: Good use of pattern for the board tiles

- Originality:  This had the familiarity of other board game based games, which was positive for onboarding.  The minigame checkpoints were a great way to support the single player style. Great take on the genre!

(+1)

Thanks so much for the kind words! I agree with you on the path choosing, but it was somehow more difficult to do that. I should have thought to just use buttons for it, silly me! Oh well.