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Nice game! Good atmosphere visually and background music. The sound effects were funny! I liked the eerie vibe of the 3D work. :)

I could not figure out how to anticipate where the objects would be falling from. Is this just random and the player just has to run around randomly to try and dodge the falling objects?

Thank you giving it a try, initially I was planning to make the character catch the falling objects, changed it to the last minute (because I never caught smg in my dreams lol) that's why the mechanic is very lacking. I will be looking forward into polishing it adding some sort of indicator. Appreciate you feedback =D