Thanks for trying it out and for playing through it twice to get both endings! :)
Hiro
Creator of
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Fantastic graphics and you’ve got a neat concept here.
I also noticed that the Options button did not appear to work. Not sure if it was my computer’s problem or not but I noticed there weren’t any sound effects. Adding those will help make your submissions feel more alive and give it that polished feel.
Well done for your first GWJ submission and welcome to the community!
Thanks for trying out the game!
- Yeah, you can’t type numbers and symbols don’t work. It was not obvious to me how to get symbols working with the shift key and so on so I opted to not complicate things and just keep it to letters. With keyboard layout differences as well I wanted to make sure what the user typed is what they got. Perhaps something to research going forward.
- Interesting. The teacher checks on you 4 times so you should not be “stuck”. No one else has reported this…but maybe they just did not run into this problem. I originally wanted to add a clock so that you can see how long the class was going for but ended up working on polishing up other parts of the game. Your feedback confirms that this is something that should be added though. Thank you for bringing this up.
Very interesting game. Unique art and creepy sound effects. The atmosphere of the game is really on point! I also liked the UI design of your dialogue boxes and you have some well-written dialogue to go along with it!
I went to the swamp side and then the screen turned red and now I just had a static red ball and another red ball flying around randomly. It’s been doing that for a few minutes now so I guess it’s stuck…?
Cool mini-games! Simple and straightforward, very easy to understand! I was able to complete two of them with ease but the one with the balloons definitely upped the difficulty a bit due to how careful you need to be. Nice cute art too!
I would suggest adding a timer to each mini-game. This will increase the replay value as players can retry them to try to beat their previous time.
Thanks for trying out the game! I’m glad you felt it was a unique and immersive experience.
I thought for a while my keyboard was broken
I did not even think about this but in hindsight I can see how it can throw the player off completely. I hope the puzzle was not too difficult to solve because I want the player to complete the game instead of getting frustrated and quitting to play another submission. :P I spent a fair amount of time brainstorming different ways to convey hints to the player as to how they should arrive at the solution.
Nice pixel art. Good first submission to GWJ!
I would suggest adding some sound effects as that can really add some oomph to a game. You could also consider adding simple splash/title/credits screens for your future submissions to make the game feel more real and a complete package.
Good luck on your game development journey!
Great first submission! Really good 3D work and the music matches the atmosphere of the game very well.
Like the others, I noticed that the camera is extremely sensitive. I also found that if you fall off you do not ever seem to die and you are just stuck in limbo. I could not get past the second stage after jumping over to the other side. I could see a door above me with two clouds but could not figure out how to get there unfortunately.
Very polished submission! The vibe of the game and UX design is really spot-on. Well done!
The game does not seem to run very well for me on macOS here. Clicking around with the external mouse or touchpad does not seem to do anything for me unfortunately. After maybe a minute or two I was able to interact with the objects a bit but it was still a little hard to navigate around. Not sure why.
Thank you for adding an option to modify the mouse sensitivity! Really helped with allowing me to view the world at the speed I am comfortable with. Very important for first-person games. :)
Really unique visual design you’ve got here. Truly a blast from the past! It reminded me of Windows 3.1 but now that I look at it these decades old screenshots I see now that isn’t quite the colour scheme in question. :P
The whole game was very frantic and the randomness nature jives with the idea of dreams. Nice job!
I got that freezing once on Windows as well, but it never happened again so I didn’t worry too much about it! I wonder what it could have been. Maybe it was some Godot thing loading, no clue.
That’s certainly a thought. Perhaps preloading everything ahead of might solve that. Will give that a go if it happens again next month. :P Thanks for the idea.
The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x600003d1c330 {Error Domain=NSPOSIXErrorDomain Code=153 "Unknown error: 153" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}
Unfortunately, I am unable to open this game on macOS 12.6.1. I am launching it from the itch app. This appears to be third game so far this jam that I have experienced this problem.
Great job! Fantastic pixel art and music as always. There was great variety in the mini-games and they were implemented wonderfully. :) And thank you for adding the option to turn off the CRT filter. Much appreciated there.
On macOS, every time I stepped on the black/purple tile (the mini-game tile), the game would freeze. I experienced the same problem with my own submission so I fell back to doing the binary export. I tried playing your game on Windows 10 Home and it was fine there. I guess web exports are still a little wonky unfortunately. :(
Participation Level (GWJ Only) 90
Lastly, how could your team have participated 90 times when there has only been 55? :P