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I love the ideas of just being able to stay in the shadows, and having to dash between them, also getting different abilities to dash to ones that were inaccesible before.

I think it still lacks some work to make it really work though, shadows would work half of the time (I think I ended  up being stack because the character wouldn't climb one of the shadows), the dash would also work sometimes, the attack felt really bad to use too.

Presentation was okay, but I don't know if it was just in my computer, but I found the sound when you are out of the shadows to be really grating, to the point I had to turn off sound.

The idea and mechanics have a lot of potential for a metroidvania, and I think that by polishing it more it could be a really good game! For now, it's still a very interesting entry, so good job!

Thank you for your feedback! 

Not climbling is some shadows was actually intented, didn't make it clear enough due to time. But you shouldn't get stuck at any point, do you remember where it was? 

The area of attack is definitely unclear, so we'll change it on an update. Many people had said that about the sound, so we are definitely changing that too, didn't notice that since we added it last minute.