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(1 edit)

Very clever take on "Would you come back to this again and again"! I would have loved to have done something similar but I didn't have the time :") I have 2 suggestions that have yet to be mentioned:

  •  I think the background can be a lot darker (or just a different colour) to let the brighter purple attacks and boss stand out more
  • I find the stun after getting hit too punishing, you usually want to help the player recover from being hit instead, such as giving them invincibility frames or clearing away nearly bullets

That being said it is still a fun and challenging boss fight and a smart answer to this round's theme and criteria. Good job!

(+1)

I've heard that point on the hitstun being too harsh and I definitely agree, I think a little bit of invincibility for the player after being hit is a great solution. Also great point on the color contrast between background and foreground; I always hear of the importance of a consistent color scheme, which is what I was trying to go for, but I think that worked against me here towards your point. Regardless, thank you for playing and for the helpful feedback!