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(1 edit)

Hello,  just a question, when importing this assets in Unreal, the materials seems  brighter than in the pictures, is this normal or is there a configuration I'm missing? (this also happens in the Modular temple and in the Modular Terrain for me)

I checked  the .mtl file and the Kd matches with the RGB in the Unreal Materials

here's a picture for comparison

Thanks in Advance


I only use Unity and I have no issues.  I may test in unreal later.  I assume unreal doesn't like wavefront files.