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(+1)

Thank you very much! 

I've been developing for hours a day since last summer, and not being able to touch the game in days is starting to make me itchy lol 

Starting to put the game around made me realize that I need to make a few things more appealing to showcase the game under a better light, because no matter how good the current content may be, if people don't even get to download the game.. 

So I'll be focusing the little time I have into improving a few visual things. 

Can't wait to go back full development mode! 

I really like the Itch page, colors, background gif images. Really cool description too. Maybe search for other fonts.

Also i tried the game and it is well done, a bit repetitive for now but it has lots of things inside and choices to do. Good work.

But first, concentrate to irl ;)

(+1)

Thank you very much for the feedback!
Right now I'm making mostly visual improvements because I realized that there isn't much to showcase, every screenshot looks almost the same.

As for repetitiveness, yeah, I agree that there is not enough variety yet, but for the demo I wanted to focus on having a stable core, so I'm not adding different levels or many more enemies. I intend to add more blessings and cards tho.
The final game is going to have multiple classes, multiple paths, and multiple everything lol
I'm going to post a devlog on my final goals soon.

(+1)

Fantastic, well so let's see where it goes this project. Seems really cool