I meant the screen view would be near the bottom and so was the character so pulling down in fullscreen didn't work since it would only let me pull down a little bit so exited fullscreen so I could pull the mouse past the screen view. I totally forgot about the middle click to reset though sigh.
Huh, that might be a bug. That shouldn't be an issue because the distance of the jump is calculated with in-game units as opposed to pixels. I'll try to fix if I do a post jam update