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Hello! I was one of the streamers who took part in Feedback Quest, and I'm here to leave some comments I had while playing.

I do enjoy the characters. They're quirky and funny. I cracked up when Water Cooler Dave just vanished. I also found it an interesting mix of genres, combining platforming with RPG. That said, being slapped with a huge list of controls at the start is just bleh. I also feel like Jerbo needs a better introduction in the beginning instead of just showing up in battles.

(+1)

So in the demo, Jerbo just shows up in your party. Initially that wasn't the case, but the fights were way too simple and boring (because you know... the beginning of rpgs are like that) so I basically set the party to early-mid game instead of beginning of the game, and made the fights there a bit more difficult to show off the fights, which doesn't really happen in this part of the game (which again... the beginning of rpgs are like that). In the full version of the game, only Jeebo is present during this entire section of the game, and you unlock Jerbo upon entering the city with a full introduction and everything.

As far as the list of controls, are you talking about the Obligatory Tutorial that says Z - Interact, X cancel, Backspace - respawn, Escape - Pause?
The rest of the "tutorials" are on those signs, but I was afraid that if I didn't tell players at least the very basics they would likely not know how to interact with things or anything like that.

Ahh, ok, that makes sense about Jerbo. Okay!

And no, not the obligatory tutorial. Sorry, I realized I forgot it was from me checking the controls myself in the Options. XD Ignore that comment!

That said, just now when I went back to check where I saw the controls, I went into the game and, once I had control, I hit ESC. It resulted in the game crashing.

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_MenuResume:

Variable obj_MenuResume.B(100046, -2147483648) not set before reading it.

at gml_Object_obj_MenuResume_Step_0

############################################################################################

gml_Object_obj_MenuResume_Step_0 (line -1)