crates rotation is a limit on the physics (it just axis aligned boxes pretending to be other things)
making them rotate is easy but might be confusing for collisions (I should experiment with it)
Upd 3: it was a bug at first but it was fun so I decided not to nerf it (as long as it's not required to beat a map it should be fine ๐ค )
Upd 4: it seems to just knocks them out (it was supposed to do it before the crate upgrade too - still im glad it works ๐ค )
Upd 5: I'm not sure what could have caused this (there doesn't seem to be any obvious fault in the code -- let me know if it happens again)
Upd 6: could you elaborate on this a bit - are you trying to use the lightning to rocket jump? ๐ฎ