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(1 edit) (+2)

..and hopefully the final hotfix: ZortchBuild_1761.zip
this should cover all known bugs 
and there are some additional optimisations

also e5m2 changed a bit so your old saves on this won't be compatible (and by that I mean either you or enemies will possibly fall into the void on load)

I still need to re-record the in-game demos and test the free game demo and then the game is done
(unless we find more bugs of course)

also if you can please help me with a small benchmark:
in the console enter the following cheats:
STATS
and then:
MAP WAR

and see what numbers you got (preferably with a video - or screenshot)
this is just a testmap of the enemies going at each  other (100+ and who knows how many bullets)
(please don't hurt the purple dudes: on this map they are on your side)

(+2)

I see no difference to skip or feel fps w. or w.o. recording video.

Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz   2.40 GHz + RTX 2060

P.S.: Most fps troubles what I have earlier, caused by electro-alt-fire and alot of mobs in some places, but no report just because I remember same things in a lot of games and cause obviously.

oh I like those numbers ๐Ÿ˜€  (on my end its about 30fps - this looks solid 60)
only that dreaded swap buffering time is something I cannot improve ๐Ÿ˜”

I also seen this happen (slow down on electro alt) on FreeHawks playthrough
but so far I'm baffled why it's happening (especially seeing how much better your rigs are .. maybe it's something that only runs fast on slow machines? ๐Ÿค” .. but that just sounds silly

(+2)

Here is my war room benchmark video. seems all good on my end, and my specs are in that previous email i sent you. 

Zortch Love WARRRRRRRRRR!

(+1)

excellent! ๐Ÿ‘
and excellent numbers too! ๐Ÿ‘
I think I can safely declare the game as optimized now ๐Ÿ˜ƒ

(+2)

i will also make sure to do this soon, but i cant seem to get the console open with the tilde key ๐Ÿค’ is there any way to rebind the console hot key by any chance?

I uploaded a new fix: ZortchBuild_1763.zip

in this one you can use F10 to open the console

(1 edit) (+1)

And about fall damage features: If you hmm move slightly back when fall to arena or just slow step to it, just can skip falling.

I am not reporting this earlier as classified this as minor think or even feature to my endless tries on MAXED, but after FreeHawk report about fall recovery decides write it just in case.

But if you skip falling, you can't get nearest soda pack instantly because 200hp.

(+1)

is this fall damage bug still working?
I tried to reproduce it on E1M1  at the start but to no avail ๐Ÿค”

(+1)

This is example of fall damage and no-fall-stumbling at final boss

(+1)

thank you!  ๐Ÿ‘
it seems there is a slight slope in this area - which explains why its happening ๐Ÿค”
as long as you cannot do it on e1m1 with the 90deg walls its ok