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Unfortunatly the VR plugins are still enabled on this project, so I am unable to use the controller since it links to SteamVR


If I close SteamVR it closes the game despite not having anything to do with it

Oooh man, I didn't even know that was a thing!:< I can't update the build until after the Jam but maybe I can upload a dropbox file with the setting disabled...

This is the exact same build but with VR plugins disabled, if you want to try it:)
https://www.dropbox.com/s/5997gcfn6e1f1qd/DungeonService_NoVRFix.zip?dl=0

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hmm, It still isn't letting me do anything. I am however using a PS4 controller connected by usb so that may be the issue. I thought that unreal listened to both xinput and directinput


Edit: so I downloaded DS4Window to make it look like an xbox 360 controller and it worked just fine

<3 Ah, yeah we only tested it with an Xbox controller. Glad it worked, but too bad it had to be such a hassle - it isn't that big of a game:)

Ah, thanks for this.  I guess the VR stuff is enabled by default for a lot of stuff as you are the second dev I've seen who had this issue.  Appreciate the fix!