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Interesting concept with theme. I’ll admit I wasn’t expecting an autobattler going into this, but I think that can work very well here. Outside of audio and music, my main feedback would be telegraphing actions instead of telling actions. Animate a card moving to indicate its hitting another card for instance. If a card takes damage, visibly modify the text on the card to reflect that. Etc.

Thanks for your comment! 

The battle has too many uncompleted works, including almost all the feedback animations...

I will remake the battle after the jam ended. (I don't know if adding things is against the rule, which makes a great reason for me to be lazy.)

The audio is a bug and is now fixed. Actually I made 2 clips of bgm generated by AI (again) with a little tweak and sync. It was made in 10 minutes and I totally forgot to test.