Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+4)

Love the content so far, but game gets pretty unplayable once you get your size stat up pretty high. Mostly just nagivation around the overworld is pretty rough, and navigation within dungeons is impossible. Changing the scaling of size also messes with hitboxes on your attacks, so it's best to keep the multiplier at 1, not to mention it takes away from the whole fantasy of being a giant. Any chance we could get a camera mode adjustment that puts the camera at the ground level so we can still see where we're going? Would also be cool to be able to look up and see just how large you are, towering over the camera. Camera clipping might be a bit tricky, iirc that was the reason it was changed in the first place.

(+1)

Not just the camera, all the maps need to be reworked for this because when you reach a very high level (5000+), the bosses get so big that you either can't hit them or they are bigger than the arena and you can't see anything.

I basically play the game with the size multiplier turned off because I get kicked out of the caves.

You know you can still sacrifice used stat points after learning all of the skills, right? That feature exists for a reason.

(+1)

It doesn't change the fact that stats like height quickly get out of hand.

Also, the sacrifice feature doesn't look too good when you realize that you're still above level 100 even without any stat points left.

Lulu can take the essences off you, but your followers, less so.