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(+1)

I liked the 3D background with the 2D sprites, it gave the feeling of moving through the dungeon without actually moving lol.

The concept can easily be expanded with different effects and enemy types, it's really cool. Some telegraphing for the enemy's damage could be a nice addition for clarity, kind of like Slay the Spire does it.

All kinds of animations will be implemened in the future.