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(-1)

its dont work on oculus rift.  fix it

I do not own an OculusRiftS, so I have not confirmed that it works.

How to launch the VR game,

Launch Oculus, set OpenXR runtime to Oculus, put on headset, launch game.

How exactly does it not work?

Does the video in the headset follow your neck movements?

Do the game character's hands move when the controller is moved?

Do the buttons respond?

(2 edits)

(Oculus Rift Not the Oculus Rift s)first it shows a loading screen and after 10 seconds the game closes itself. the previous version or the demo I downloaded from you still worked, but the newer version doesn't seem to work at all.

I'm not a computer scientist, but I think egine is to blame for why it doesn't work. And in Oculus i set it already on OpenXR Time

Sorry for the inconvenience.

We have removed the fixes from the last update, so the new version should start up.

sorry but it still does not work. it still crashes after 10 seconds. the demo where it worked is the version (V1.2).

The major changes are

Ver1.2 PCVR is now available in Single Pass.

Ver1.5 Network function added

Ver1.64 Unity version was raised.

If we can find the system that causes the problem, we may be able to solve it.

Try running the game on the desktop without launching Oculus with the current version (1.66).

If you can now launch it, you will know that there is a problem with the VR system.

I launched it on desktop but its still crashed (i closed oculus on task manager too) but its still not work.

Hmmm. I'm not sure.

Is that PC connected to the internet?

It might be network related, so I will change the process in the next update so that it is not immediately connected to the network at startup.

yes my pc is connected to the internet

If the cause is not VR or the Internet,

It may be due to an upgraded version of Unity.

I will try a further different Unity version in the next update of this game.

I have changed the version of Unity so you can try it if you like.