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This game has a lot of cuteness and charm. The sprite animation is wonderful, and though it's sparse it's used well. The story is, eh, not really my thing, but it's charming and fits the themes.

On the other hand, there's barely a game here. There's no combat, it's all done in cutscenes, the dialogue is completely linear, and though there are sections where you can wander around and interact with stuff, there's only ever one thing to interact with. It's effectively a kinetic novel, but it feels like it should be more.

I think the short length works for it, though. It doesn't sit around and get stale, it rides on style long enough for the story to conclude without getting bogged down.

Yeah, it was supposed to only be a kinetic novel, but I see how the free sections give a wrong impression.

Thanks for the review.