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Spell Blunder table and consequences

There are a lot of funny consequences for a Spell Blunder. But I would like to have some example of gameplay consequences of these events.

For example:

  • Caster is shrunk to 1/10th their current size …

How me, as a GM, can manage this situation. Should I reduce all the characters attributes to a 1/10th part?

  • Caster and the target(s) of the spell switch places

As mentioned above, the positioning has not any implications in combat. How does this change can affect gameplay?

  • A bushy field of poison ivy springs up around the caster

How does this can affect the character?

(+1)(-1)

Yeah this is a similar case to the Belongongs and Positioning question. Use your own judgement to roleplay these effects. 

So for example, I've had a caster who was made 1/10th their size, climb up into the pant leg of an enemy to distract them, which gave their party members a Buff when attacking the enemy who was frantically trying to get rid of the little wizard who was crawling up their leg.


In case of the poison ivy, this can pose a pretty annoying situation for characters and enemies without proper footwear, resulting in itchy legs and feet, which can be pretty distracting during combat.

As you can see, this is just another thing that can influence creative problem-solving or create problems for the players they have to adapt to.

Creativity, common sense, and affecting rules based on the new situation. Got it :)