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I did try pygbag, It only resulted to getting black screens and getting errors , I did check the debug page of the pygbag export but it didn't really help. 

You will have some error in the code.
I have used pygbag for a JAM and it worked without any problem.

You must program thinking about pygbag, a normal game of pygame won't work if you don't adapt it to pygbag.

(+2)

I did fix it after all by getting help from the pygame community discord, The main issue was that the sound clips weren't in .ogg format, and that I forgot to add await asyncio.sleep(0) after every While True function.