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Well that one is challenging. Not just the decision making part but also the variety of mechanics to focus within short time. The visual effects are probably too much, not sure, maybe it is intended to be a party confetti pyum-pyum laser.  But the retro theme is there.

It's a strange concept, and I like weird games too. I think it would be nicer if the store management part was fleshed out, like having a customer asking for a certain VHS tape and we have to find it for them.
And make the dino hunting part a separate level, say... at day time we manage the store, then at night time we maintain the building by collecting bones.

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 I originally had the idea to add customer requests but like you said, the game is pretty challenging so I thought it would be a bit too much for that (and I ran out of time). I wanted the game to feel chaotic, so having the Dino hunting at night would take that away. Thanks :)