Awesome game. Very good map design. Those items really brings treasurous memories. I like how the music sound lower as we go lower, nice detail. In the end, I became King of the sea with all items collected.
Agent Amian
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Cute polished game. Almost like a complete game. Good job.
I think it will work well on mobile too. Just need a virtual joystick for movement. My playthrough was seamless, I enjoyed every dash I did, and that floor 1 boss design is good. I managed to reach floor 2 but didn't survive for long. I wish there is a way to heal, like a pickup heal or something.
My score:
Classic famicom feel with that music and pixel art. Good good. I like how we can use the pilot after the ship was destroyed, and somehow I survive longer using the pilot. Haha. Unfortunately there is no score result.
Anyway, it's a fun game. If I may suggest, an auto-fire while holding the fire button would be helpful for this kind of game.
That was fun, did a lot of headshots. But the reload mechanics is a downer... why spam click to fully reload? :(
I wish we can just press "R" or any hot key once to reload fully and focus on aiming. Fortunately for me I play on a touchscreen device so I have another finger ready for reload. Haha
And managed to get this high score:
That tele-rabbit and the sound it makes when it jump is so cute. The graphics are good and fits well in the game setting. It is short but fun.
If I may suggest, add a few seconds delay before start.
Like "3... 2... 1... GO!" that way we can at least become aware of the map structure in short time which compensates for map randomization each run.
Also, what is the point of changing the song whenever we clear the level? Is there an ending or something we can discover in the tower?
This is so cool! Nice low-poly graphics too, and thanks for making it optimized for low-end machines. It runs smoothly on my phone.
About landing, I am not sure what is wrong, whether there is a specific spot to land on or should I slowly land. I did slow down before I fall but still haven't got any score in the end of all play sessions.
Regardless, this a fun play. Well done!