Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Is there any way that a skip to newest content/chapter select menu can be implemented? No offence, it's just a little annoying to have to skip through the entire game again whenever a new update is released because the previous saves no longer work.

(+1)

Well I'm not a dev but as far as I know, implementing such thing would be extremely complicated. Why? Because pretty much all choices modify skills or relationship with the others characters. So, if there was an ability to get to the newest content, how would it add all the skills and relationships points that you would gain in a normal run? Would it choose randomly? Or go for preset routes? As I also suffered from saves not working, I can understand how a chapter select menu would be fantastic, but yeah it just impractical-the game isn't linear (on a choice basis) enough to make it work.

Buuut again I am not a dev :P