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(+1)

Awesome game, for a first experience on game development it's really a great entry ! I have some advices if you want to continue the game : 

- Add feedbacks : when the player is taking damage, make a sound, shake the screen,  add sound on every actions the player do (dash, do damage to an ennemy...)

- Polish the character controls : the attack comes five or six frames before we press the button, and we fill it (it should be practically immediate, even if there is a great animation on the attack, it shouldn't take over the game feel)  the character seems slippery on the ground and you can add a jump that is higher or lower when pressing longer a button, as Mario.

For the attack energy bar and the fact that we can't move while attacking, it really slow down the pace of the game, but it could be a game design choice sooo... You'll have to improve it and test it so it becomes more fun

But overall it's a great prototype, so keep it up !

(+1)

Thank you for your feedback. I think I continue work to this game in suumer when I have time. I try realise your advise.