Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Good attempt for two hours. Pixel art was easily readable at a glance and the concept was good.

Sadly, there wasn't enough responsiveness in the game (no enemy damage markings, no information that you've been hit by the enemies except for the HP, mismatch between glass smashing sound and potion actually smashing, etc.) for me to kill even one enemy, despite the upgrade system.

I wish you all good luck next time.

Thanks for the feedback.The problems were caused due to me having no time and the other people not knowing anything about Unity.But despite that it was fun experience to speed run a game and make a game with my friends from school.