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Tried out the newest version, I could see some changes and very good ones, game's better than the first release for sure but... What's the purpose of the first level? The car is still stuck, I couldn't see on what as he got stuck in a dark place, glad you put another level that introduces better of what's to come in the game. 

That big camp van(?) also get stuck quite a lot too, in the first level and the third when there's another car, you might have to take a look into that specific car.

Also, this idea popped up after I saw the intro of the game but, maybe give the cars red lights? Like, they are normal at first but when they get very close to the player they turn red? Just a idea.

(+1)

Yeah, I noticed that there's a chance that one or both of the cars gets stuck. This is something I'll be working on for the next release (more on that in the next devlog btw).

As you suggest, there are more ways to have the cars mess with the player. I have quite a list of ideas for this one 😁

Sounds interesting! Excited to see what changes you're planning to do with the game :)