It's a combination of pathfinding used in most games with tricks and tweaking to give the cars an advantage against you. The snow really helps them turn around quickly for example.
Some Random Designing
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When I started making the game all cars actually had their headlights on, but I found it to be less scary since you always knew where the danger was coming from.
So in the final product most headlights will be off. Except in some levels to mix it up. Or in specific cases, like when a cars approaches you from behind.
Thanks! I look forward to showing off more of the progress.
There is also a lot of spam being posted on one of my games. It might be different from the spam mentioned above, but is exactly the same as mentioned in this topic: https://itch.io/t/2553250/bots-advertising-porn-scam-links-in-comments.
The spam is posted from a different account each time so banning doesn't solve the issue. An option to approve comments before they're shown to other users is really needed... or at least comments with links in them.
Hmm sorry about that! If you want you can send me the log file. That could help me understand why the game crashes.
- You should be able to find the log file on your system here: C:\Users\[your username]\AppData\LocalLow\Some Random Designing\Road to Glory\ (Add your Windows user name where it says [your username])
- Open Player.log in notepad and copy everything except the first two lines.
- Paste the content on Pastebin.com, click 'Create new paste' and post the link to it here.
I know it's a bit of a hassle :D But I might just be able to fix the issue. Thanks in advance!
The minimap is definitely on my todo list. In the future I also hope to add more enemies you can fight directly, but the core of the game is dealing with enemies indirectly. Not being able to save is also intentional, but I might add a continue option.
Thanks for the input! I posted a devlog about when to expect a future release btw.