Really funny writing in this! Even though I couldn't mix all the potions, I had fun reading all the requests. I think this is a really clever idea for a game and this jam specifically. One of the better uses of theme/limitation. The writing of the contracts and the sassy assistant was super funny. I would love to someday play a more polished version of this game. Also good job on visuals and music. Aside from a little bit of buggyness with my potions not showing up in the storage, I would also suggest a "remove" button for mixing potions in case you choose the right thing, and then just not show its effect until after its mixed. Good game though, clever and funny idea. Also cool to see Ren'Py represented!
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Thank you for your feedback!
I'll start working on a more fleshed out version soon featuring more ingredients, effects, contracts, a few more mechanics and a story.
The remove button for ingredients is a good idea. Originally I didn't include it since I saw the issue with the effects showing, but showing all the effects upon poison creation is a lot better idea.
Also the music wasn't made by me. I got the track called "Sewers" from a Humble Bundle content bundle I bought from gamedevmarket.net called "Dungeon Music". But I'll make sure to add my own tracks one day.
Fun fact: this was my first Ren'Py game. I kinda fell in love with the engine now.