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It is better to follow the player with a cinemachine or at least in a late update to avoid such jitters!

cool game

good to know! Thank you for playing 

Fixed the jitters! My camera movement was in LateUpdate already, but it used a lerp function. Moved it to fixedupdate because that's where my player movement was happening and it got rid of the jitter :)

(+1)

Well done!