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(+7)(-2)

I checked  with 2 versions 32x and 64x, and noticed that the game eats up a huge amount of RAM at the start of the launch, literally at 32X it took more than 3 GB of RAM in more than 1 second, and at 64x more than 6 RAM, which in my opinion is not adequate at all as even GTA 5 conditionally requires less than 6-8 GB of RAM.

In my opinion, the memory leak is obvious, many games on the  unity suffer from this.
._ .

(+1)(-11)

We've done a whole lot of things to optimize. I'm running out of ideas of things to try tbh and idk why its so resource intensive when Ive already culled 80% of the old outdated code. we've optimized the audio and artwork. the intro video. So I'm not sure what else to do

(+4)

Maybe the game saves a bug report?

I just did not find the folder where it is saved?