- What do you think of the puzzles? Too difficult or too easy?
I liked them, although I'm really bad at puzzles. Many others seemed to have solved the puzzles faster so maybe I'm just different and slow. It'd be cool if there was an easy or hard mode where the O2 Level could be even slower so it gives me more time to solve the puzzle, and possibly the future puzzles too. - What types of puzzles would you like to see added? (More interaction/exploration?)
I love the way you implemented the terminal, very well done. I would like to see some puzzles with interactions, maybe finding a hidden key to a hidden room that unlocks a hidden passage (possibilities are endless) - How did you feel about the oxygen meter? (Balanced? Too slow? Dynamic with player movement and fire?)
Like I mentioned, for me, I needed more time. - How did you feel about the fire/extinguisher?
I thought it was cool, you said you didn't have the fire/extinguisher to mess with, so having to go get it and then extinguishing the fire would be cool instead of always having it at your holster. - What did you think of the pace/length of the game?
I'm slow with puzzles but everyone likes them and so do I. - What did you like about the game?
I like the graphic designs, and the theme you have going. - What did you dislike about the game?
Not much, I did notice the bugs though. I was able to see through walls if I floated to close to them. And sometimes walls would just spasm. I do wish the zero-gravity was a little smoother. - What could be improved or added to enhance the overall gameplay?
Fast Paced Music