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1. How does the monster feel? Is it frustrating? Harmless? Suggestions for improvement?

- The monster was interesting, I think I found it a bit hard to understand and come up with some strategy to avoid it. It was not too hard to avoid but I would get idle sometimes and it just got me lol. I'm not sure if it's moving in a particular way or it is random. It would be cool if it is strategic and the player can figure it out eventually

2. How easy is it to figure out the controls for your ship?  Was anything unclear? Are any of the controls frustrating to use?

- The controls was pretty intuitive, I think it was cool that you can still press down on the arrows even after you change screens to the map. Not sure if that is a bug, if it is, I would consider it a feature. 

3. Does the ship feel like it needs anything? Features? Layout changes?

- The ship's design is amazing, I am a really big fan of it. I think where everything is placed is perfect as is. The only thing that stood out to me was one of the buttons on the fixer was not the same as the others. It sticks out of the TV unlike the rest

4. Does the game feel balanced? Does it feel too simple or too difficult?

- The game feels balanced to me, I wouldn't say I would lean one way or the other

5. How does the ship speed feel?

- I like the ship speed, I guess sometimes I wouldn't see the monster till last minute and wished there was a built in dash that you could use once or twice for an emergency escape

6. Do you feel to you all the areas without too much issues?

- Everything was decently accessible to me 

7. Do you feel like you have enough oxygen?

- I was a bit confused on how the oxygen plays into it I would say. I didn't really get the chance to use the feature. 

8. Misc: What did you think? Any room for improvement? What was your favorite part? Least favorite part?

- I really like the music! It made it really easy for me to get into the game because I am in a space of calmness and immersion. It really felt like I was in the game