So question, but whats the general plan to flesh out combat a bit more?
Perhaps its just me not understanding the system, but right now the combat feels a bit too "luck-based" at times, with repeat swings or actions from your character resulting in absolutely nothing happening despite stance vs stance, balance, stamina, and other such things yet the enemy can hit you or do something to you every time over and over again. This happens even when you're all maxed out on stamina, your balance is as great as it could be, etc...
And also I'm not sure if this is an actual issue or something not implemented yet, but I can't seem to actually change the resolution of the game or size of the window box at all from the options menu.