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(+1)

Hey! Thanks for the response and letting me know with a direct example of how the combos can work. I'd be interested to retry your game knowing this, because when I played with the repetitive combo, I felt the battles were getting boring and it deeply affected my experience. So I will attempt to find a chance to replay (not going to promise things as I've been quite unstable energetically and needing to rest a lot, so "if it happens, then it happens" would probably be a fairer promise to you without concerns of potential unfulfilled promises or mental to-do lists). As for the F.O.E., I first encountered it with only two party members, and was able to get to the last wave of monsters. So I thought that it was beatable. Then after surprisingly finding Canary, I thought that now I have three party members, it should be easy to beat the F.O.E.s and turns out that was not the case at all. Also, I didn't say this in my previous message, but I think there was a path that let the player keep on chasing the mouse or something, and in the end leads to a more difficult battle encounter. I think I first tried to chase the mouse all the way to the end with only two party members, and the fight felt overly difficult. Think second time around, I stopped chasing and stopped in the middle or something. I'm going to assume there are more rewards for beating the last revealed set of monsters in the end... maybe this will be something I explore if I do retry your game. But would help if I have a heads-up on how that "mouse chase" part works and whether stopping at the first part vs. the second part, would be any different from stopping at the third part... or if the only difference if it's the end where you fight the monster group and before the end when you stopped chasing. Hope this isn't getting confusing XD;

(+1)

No problem! And it's cool if you don't find the time to replay, I know life can get crazy.

Oh, now I see how the fight got more difficult. Unfortunately, it seems like the randomizer messed with you. All normal fights & F.O.E waves have randomized enemy sets, so you may have gotten lucky picks for enemies first time around, but not the second time. In future versions, I'll be making the F.O.E. waves have the same enemies (except for maybe 1 enemy per wave) to make it more fair.

As for the mouse chase event, whether you stop at the first or second part doesn't change anything. You either get into the fight after choosing to chase it twice, or leave the mouse at either chance you get.