I really liked the combat mechanics. Even though they’re luck based, they didn’t leave anything to chance. You knew exactly what you were getting into. I got wrecked until I got the block ability, which was a game-changer for me. Definitely on the tough side, but I like the aesthetics. One minor nit is that the camera FOV is waaay huge. It feels 90+. This had the effect of distorting things somewhat. I would walk into what I thought was a two cell wide room only to realize it was a corridor.