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Would it fare better as an auto movement rail shooter you think? like Starblade was? because that's what it reminded me of personally.

Maybe.  However, I was originally envisioning it as a tribute to the old Descent games. (i.e. 360 degrees of freedom FPS).

Some of the areas I have in mind will  be   considerably more open  with various inter-connected paths and corridors, so I would prefer a shooter that enables  considerable   freedom in terms of player movement.

Interesting, never played that one