Hey man, I checked your game :)
- nice pixel-art title screen
- great retro interface and movement; although turning left-right being AD and not QE confused me at start, but that's nitpicking.
- lovely battle, music and actions.. Love the simplicity about it, including graphically.
- it felt to me that battle should have ended automatically when all monsters are killed, rather having to click "Exit to Dungeon'"?
- I had to start the game with additional commands to change the rendering driver (opengl3), since my crappy laptop doesn't support vulkan :( Perhaps this is something that can be detected / set internally by godot? I also had this issue on another game, it would be great if these things were done automatically by engine :)
Overall, nice and legit retro dungeon crawling experience :)