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It's wonderful to hear that you enjoyed playing my little game and that it has so much potential in your eyes! 

Your detailed feedback on the mapping, atmosphere, enemy concept, and controls scheme are much appreciated, and I'm thrilled to hear that you found the architecture and layout of the mall to be even more impressive than that of Silent Hill 3 :O.

I will take note of your comments regarding the wonky camera angles and the improvements needed for the enemy balance as it is on my backlog list of upcoming changes. It's great to know that you were able to figure out how to push the blocks correctly the first time and how to use the inventory screen, even though they may have been a bit confusing at first.

Thank you so much for your kind words and constructive feedback. It's always heartwarming to hear that a game you worked hard on resonated with players and that it inspired someone to consider making their own game someday. 

I hope you continue to enjoy playing "Sundown Mall" and look forward to seeing what you do next as well ;)!