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I'm glad you enjoyed it.  I'm still working on figuring out how to get Unity to just have the UI do what I want consistently (inventory issues are the prime example) and the game could definitely have benefitted from some hotkeys for sure, rather than your combat actions only having on screen buttons.

Haha, I don't even know what I'm doing with the UI in Unity... I also had inventory issues because I wanted to make it in 3D world space, and mine is much simpler than yours!