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Woah this was pretty cool, the monster designs and animations were reaaal slick!
Respect for the music too!

The combat was pretty cool, it wasn't too unfair and I enjoyed the overall speed of the game.

Unfortunately it was a little hard to tell what was going on exactly, the objective was unclear and the progress bars were unlabeled so I'm not sure what they represented... It's also not clear why there are birds everywhere, I'm guessing that I'm in a mech defending the city?

I tried destroying everything but the game eventually softlocked when I held down the right mouse button? The player knelt down and froze and I couldn't press anything.

Also fellow Godot team, nice 😎

I think it has potential!