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The webGL build definitely has some issues. I reached the second level of the dungeon with it, opened the gate to where that person enemy was, then killed him, and then the game froze completely. Music kept playing, but it doesn't do anything else...

I might give the desktop version a try later, though. I liked what I saw and am a bit intrigued. Very moody. One thing I dislike is the dialogue being slow and unskippable, but that just seems to be only in the game's introduction area so it's fine.