The mouselook and colorful textures are a nice change from many entries in the jam. Sticklers will complain that the mouselook doesn’t auto-snap to 90 degrees, but it didn’t really bother me.
The combat feels a little janky. It took me a while to realize that I couldn’t just hold down the mouse button to continuously attack, but instead I had to spam clicks to actually do damage. It is particularly misleading, I think, because the attack animation loops and it felt that I just kept missing or something. The solution here to allow holding down the mouse button to attack and do damage for each cycle of the animation.