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(1 edit) (+1)

Great aesthetics! I love the painterly style with the visible brush-strokes. Audio was satisfying.

Combat felt good, but I got soft-locked after using an item. (Maybe I died?)


Minor points... 

Walls could have a bit more thickness to make them feel real.

I felt like I could use more guidance, who am I, why am I here, what are the player states for?

Enemy Health bars appeared to show HP remaining after they died, which was a bit confusing.


Great job. Thanks for making something outside the usual western fantasy RPG style!

Thanks for the feedback, glad you liked it! Personaly, I like to create unusual themes for my games, even in consolidated genres.

About what you said, yeah, due to lack of time, some errors were not fixed and some features (e.g. minimap and player stats page) were not developed :/