Great aesthetics! I love the painterly style with the visible brush-strokes. Audio was satisfying.
Combat felt good, but I got soft-locked after using an item. (Maybe I died?)
Minor points...
Walls could have a bit more thickness to make them feel real.
I felt like I could use more guidance, who am I, why am I here, what are the player states for?
Enemy Health bars appeared to show HP remaining after they died, which was a bit confusing.
Great job. Thanks for making something outside the usual western fantasy RPG style!