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(+1)

I really enjoyed the art and audio of this entry.

As others have said, the movement is a bit off compared to other dungeon crawlers which unfortunately detracts from the game play. That said, if I slow down and try not to rush my movement it is playable.

I really liked the combat system and would be interested in seeing it expanded further.

Thanks for sharing this with everyone here <3

(2 edits)

Thanks for playing.

We maybe should have made the "instantaneous movement" option in the settings menu much more obvious.

(Lesson Learned: Playtest movement with people external to the dev team before launch. Making movement feel better might have been a simple variable adjustment or two.)