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I'm at once really impressed and severely disappointed! This game has really surprising polish. Right from the title screen, there are nice touches that show how much effort you put into this. The eventing was really good, with characters gesturing, showing emotions, moving dynamically in scenes, all time consuming things to event in. Combat had some really cool touches as well, with a neat use of the "gung-ho" system. Really nicely scoped it seems also, with a short straightforward tale, but with multiple dungeons of with different personalities.

I'm disappointed because a few glitches led me to get locked out of progress after the 2nd boss (and nearly prevented me from even reaching the 2nd boss). I ended up seeing the post 2nd boss scene twice after being invisible for a while, and then was teleported to the ice boss's room without a chance to fight him. After attempting to backtrack, I was softlocked into staying in the ice dungeon forever. 

This is really sad because I can see how much effort was put into this game, and players may totally miss a good chunk, including the conclusion. 

I'd also add the random battles are a bit redundant, and should be pared down to maybe 1/5th their amount for a jam game like this. It was dangerously close to the time limit of an hour, and a lot of that was just me running from repetitive battles.

Would love to check out the fixed up version of this some time!