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Thanks for trying it! It definitely gets pretty hard on higher enemy count but balance was terrible to figure out so I'm glad you were able to beat it in a 1v1. Definitely had some trouble with the side effects theme and ran out of time, but our main focus in implementing the theme was in the Abilities, trying to give them side effects (Which I'll definitely admit didnt turn out well aside from the Nuke), and then in the points. Storing up points actually decreases how quickly you get them but I dont think that was advertised very well