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Hey! I decided to check out your entry and I have to say I'm pretty impressed!

here are some things I liked 

  • I very much enjoyed the moving crates around puzzle!
  • I liked being able to look around freely
  • enjoyed the graphics
  • Liked the feeling of discovering chests and looting them, made me feel like I achieved something 
  • Game definitely has an initial "creepy" and unnerving vibe in beginning which I liked

Here are some things I think can be improved on

  • enemy dying animation takes a bit too long to occur, making me think its still alive and going to attack me even if its health is below 0
  • I felt like the narrative could have used a bit more work, instead of just having the player get dropped into a cave, maybe he's a cave explorer? or maybe he survived some sort of shipwreck and has to explore underwater caverns to survive
  • needs some sort of sound in order to alert when you're about to run out of oxygen, perhaps like a drowning sound or whatever, because I didn't even notice I was losing HP rapidly after my oxygen tank ran out

Other than that a solid entry!!

Many thanks for playing our game, we really appreciate it. Glad you liked the graphics and the puzzle mechanics.

You're spot on about the enemy dying taking to long. We should have interrupted the animation as soon as the enemy was dead and then done the death animation. Instead we let their attack animation complete and then started the death animation. Another lesson learned!

You're right about the narrative as well. We did want to do an intro sequence that explained why you were in the cave. We had it as text in the itch.io page but that's never good enough really. 

Again, you're so right. Sound effects were a last minute addition to the game and we ran out of time to put them everywhere we wanted to. 

Thanks for the feedback. Great job with your game too.