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(+1)

Concept of 'small inventory' and mixing movement and items in those slots is something I never saw before and I liked it. If not for the potion bug - that would be some awesome experience indeed! Also there is possible bug with two-slot weapons overlaping one slot that previously was a potion, i think? I kept half of the weapon through whole gameplay that way.

Got completely lost in the dungeon though, but that is me problem!